> For the complete documentation index, see [llms.txt](https://warena.gitbook.io/warena/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://warena.gitbook.io/warena/3d-official-launch/about-warena-3d-metaverse/building.md).

# Building

## Main Building <a href="#f042" id="f042"></a>

The main architecture of the land, you can only build 1 main structure and upgrade it gradually.

* Home — There are many types of housing corresponding to the types of terrain.
* Farmland — Homestead, farms of the reclaimers.

![](/files/ZL88gKa3aPmR730SrCDa)

* Forest — Treehouse, houses built on trees for the forester.

![](/files/itLTfFhgbVxkvmCFaCCK)

* Water — Floater, floating houses on the water.

![](/files/ZIWOOsX16fHyFFv5skGs)

* Guild Hall — Guild headquarters, players need to buy land and build a Guild Hall if they want to create a Guild.

![](/files/UvdhaJNg3J8yyKydX1sS)

## Production House

Resource Point mining architectures.

* Requires corresponding RPs and necessary resources (wood/rock/iron) to build.
* Each RP can build a corresponding mining architecture.

### Hunter Camp — hunting and harvesting animals

![](/files/LLPMaUUA9ijwBXjn4tWs)

### Mine — extracting valuable minerals from the RP

![](/files/QwBSYEFI7aAP1Ffx1PxD)

### Orchard — harvesting berries

![](/files/pyfQUtQXNpHcEZ8jTGIG)

### Fishing House — rearing, catching and selling fish

![](/files/PgHCIsac9l8ttPvApVJM)

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