Building
When there are enough of the necessary resources (wood/rock/iron) the player can build new architecture in his land by choosing from the available preset architectures.
Main Building
The main architecture of the land, you can only build 1 main structure and upgrade it gradually.
Home — There are many types of housing corresponding to the types of terrain.
Farmland — Homestead, farms of the reclaimers.

Forest — Treehouse, houses built on trees for the forester.

Water — Floater, floating houses on the water.

Guild Hall — Guild headquarters, players need to buy land and build a Guild Hall if they want to create a Guild.

Production House
Resource Point mining architectures.
Requires corresponding RPs and necessary resources (wood/rock/iron) to build.
Each RP can build a corresponding mining architecture.
Hunter Camp — hunting and harvesting animals

Mine — extracting valuable minerals from the RP

Orchard — harvesting berries

Fishing House — rearing, catching and selling fish

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